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Author Topic: If you were a Hero (here or outside), who (or make one up), would u be?  (Read 30196 times)
CHaDOS
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« Reply #930 on: March 02, 2010, 07:25:42 AM »

Additionally, Scotland is part of Great Britain.
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Insomniac Muzy
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« Reply #931 on: March 02, 2010, 08:56:25 AM »

That is so awesome Juan! Cheesy
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AurorX
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« Reply #932 on: March 02, 2010, 10:35:10 AM »

Additionally, Scotland is part of Great Britain.

Flags can be such tricky things.

Just curious, Juan - what and where is Drocania? I know it's related to the Drocons, but I don't believe I've heard of it before.
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Kibotos
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« Reply #933 on: March 02, 2010, 02:54:47 PM »

those look awesome!
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Karoku (2100)©
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« Reply #934 on: March 11, 2010, 09:37:23 PM »

Just an idea I had.  Random inspiration.  Use it, abuse it, ignore it at your lesiure.

-Name:  Micheal Roderick
-Social:  The Fallen Knight
-Professional:  Unwilling servant of Evil
-Combat:  Heavy mounted swordsmanship.
-Personality:  Humorless, morose, grim
-Position/side:  Evil
-Nationality:  German
-True Origin:  Medieval Germany
-Sex:  Male
-Orientation:  Straight
-Relationships:  None still living
-Avatar:  Huh
-Weapon:  Corrupted Blade of the Heavens
-Species:  Undead human
-Favorite food:  N/A; liked pork when alive.
-Favorite Hobby:  Chess (although he's not good at it)
-Dislikes:  Oath-breakers, liars, cheaters, cowards
-Goal:  Find a holy warrior worthy of slaying him and freeing his soul.
-Destined Battle:  Huh (Pick a suitably holy warrior)
-Age:  About 700
-Powers:  Regeneration, causing fear
-Stats: 
  -Knowledge: (4/5)
  -Power: (Prime)
  -Energy: (Prime)
  -Stamina: (Prime)
  -Charisma: (1/5)
  -Dexterity: (2/5)
  -Speed: (4/5)
  -Reaction: (Prime)
  -Resistance: (Prime)
  -Timing: (3/5)
  -Reflexes: (2/5)
  -Emotional Reactions/aftermath: (Prime)
Unless I miscalculated, the stats exactly match your own; he is a very deadly warrior.

When the forces of evil threatened to destroy all that he loved, Micheal, a feared and respected knight of the land, offered a bargain; the forces of darkness would let his village live in peace, and in exchange, Micheal offered his soul.  His enemies accepted, and remained true to their word.  However, they also used Micheal to further their own means, turning him into an undead wraith and forcing him to serve them.  His duty is to collect the souls of warriors who have fled their duties and bring them to his dark masters.  Those who leave innocents to die to save their own skin can expect to find the Fallen Knight hunting them down.  But Micheal grows weary of his existence, and has been known to challenge passing heroes as well, seeing if any are worthy of defeating him and freeing him from his bonds.

EDIT:  I'd started with the protagonist's stats as a starting line, and thus converted the Primes to 5/5s to make the number-moving easier.  Forgot to change them back.  Done now.

Wow, I can't believe I haven't noticed this before... Hell, should I go for Robert's old idea guys?  I can really make something out of this character if you guys think I can pull it off...
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AurorX
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« Reply #935 on: March 12, 2010, 02:19:23 AM »

Wow, I can't believe I haven't noticed this before... Hell, should I go for Robert's old idea guys?  I can really make something out of this character if you guys think I can pull it off...

It's not a question of "if" we think you can pull it off - it's clear by now you can definitely do that. Robert's idea here is a good one and has a lot of possibilities and potential. He's another oldie and a medieval fantasy type character - which would add to the newer fantasy elements.

I say go for it. Personally, I'd like to see what you do with him before deciding if he should enter the game or not.
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0blivionJack
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« Reply #936 on: March 12, 2010, 10:05:31 AM »

Wow! I remember reading that profile too now! You should definitely use Robert's idea he gave to you Juan. He'll definitely fit in and could be an enemy of at least one or more of the holy characters you have so far in the story!
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Zeratul
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« Reply #937 on: March 12, 2010, 02:44:32 PM »

Yeah, I say add him in.

Does Scree count as a holy character?  He's got wings! Tongue
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Karoku (2100)©
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« Reply #938 on: March 12, 2010, 03:59:42 PM »

Actually, adding him in 2100 could work out for Charles, Alexander, Scree, and a few others as well as Imagni (for the medieval castle-theme scenario), Tim (possibly an unwilling member of the Eternal Reign of Supremacy), and perhaps someone who has associated with Daragus.  So many possibilities.

On an extra note, Robert's previous profile rendition stated that Tim is at the highest rank a Chaos member can obtain that is not born from Chaos, hence Tim had made himself a member through some kind of initiation.  The case for Michael Roderick is that he is a Chaos-born member and is one of the top-leading associates of the Eternal Reign of Supremacy.  He could also be one of Tim's enemies/rivals.
« Last Edit: March 12, 2010, 04:04:59 PM by Karoku (2100)© » Logged

AurorX
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« Reply #939 on: March 12, 2010, 07:06:04 PM »

Actually, adding him in 2100 could work out for Charles, Alexander, Scree, and a few others as well as Imagni (for the medieval castle-theme scenario), Tim (possibly an unwilling member of the Eternal Reign of Supremacy), and perhaps someone who has associated with Daragus.  So many possibilities.

Yeah, I was thinking the same things. Like I said, being 700 years old he's an oldie - he could easily fit somehow into the pasts of some of my own created characters.

On an extra note, Robert's previous profile rendition stated that Tim is at the highest rank a Chaos member can obtain that is not born from Chaos, hence Tim had made himself a member through some kind of initiation.  The case for Michael Roderick is that he is a Chaos-born member and is one of the top-leading associates of the Eternal Reign of Supremacy.  He could also be one of Tim's enemies/rivals.

Now that's a cool tidbit. Go for it!

I've voted for his inclusion into the game.
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Karoku (2100)©
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« Reply #940 on: April 05, 2010, 10:54:21 AM »

Well, I decided to re-add Sean's character, even though he's not here anymore.  I thought he could make a potential rival for Miguel's character (Senchi), since Masamune's a pirate and such.  I think I can actually make something out of him.  I certainly enjoyed the scene between him and Senichi in Chapter 5-6 I think?  It was really something epic.  Makes me as the author wonder how I'll ever put them both if they ever face each other again.

I also re-added Musti's character.  We need a Turkish man for variety!

I shall update the profiles soon, but with research projects in the way, that will be tough...

I want to keep rivalries strong as well as the old traditional "Constellation concept" in 2100.  2100 has not changed other than the removal of Shikon and characters.  All it got was just in-depth additions to each character's bio, so it was really just extra-content and some construction and removal here and there.  Minor changes, MAJOR newly added elements without changing th old.

So I have a question.  Did 2100 change for the better or for the worse?
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Evilskull
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« Reply #941 on: April 05, 2010, 11:29:16 AM »

Well, I decided to re-add Sean's character, even though he's not here anymore.  I thought he could make a potential rival for Miguel's character (Senchi), since Masamune's a pirate and such.  I think I can actually make something out of him.  I certainly enjoyed the scene between him and Senichi in Chapter 5-6 I think?  It was really something epic.  Makes me as the author wonder how I'll ever put them both if they ever face each other again.

I also re-added Musti's character.  We need a Turkish man for variety!

I shall update the profiles soon, but with research projects in the way, that will be tough...

I want to keep rivalries strong as well as the old traditional "Constellation concept" in 2100.  2100 has not changed other than the removal of Shikon and characters.  All it got was just in-depth additions to each character's bio, so it was really just extra-content and some construction and removal here and there.  Minor changes, MAJOR newly added elements without changing th old.

So I have a question.  Did 2100 change for the better or for the worse?
I think that 2100 has changed for the better because connections are more polished, communicable. Also, the plot is more vivid than what it used to be.
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AurorX
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« Reply #942 on: April 06, 2010, 10:52:07 AM »

I believe these changes were for the better. They've added a great deal of depth and detail (both of which I love). With that said, I think it all really hinges on how you present this depth and detail to your audience. Giving them too much too quickly can overwhelm your audience and prevent them from appreciating the story how they should. But if executed right, this should be amazing!
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AurorX
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« Reply #943 on: April 09, 2010, 11:19:59 AM »

When I was coding the updates, I noticed the changes in the ages up in the "basic biography" section. Example:

"-Age:  16-19 (immortal; immune to aging at 20)"

Is this span of three years meant to represent their age-span in the story? I seem to recall you saying it would stretch across 3 years.
Also, can you explain the rest of that line? I've noticed all of the profile updates include a description similar if not identical to that for Arch-Actors.
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Karoku (2100)©
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In America, Juan means douche. IN SOVIET RUSSIA, DOUCHE MEANS YOU !!!


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« Reply #944 on: April 09, 2010, 12:46:29 PM »

When I was coding the updates, I noticed the changes in the ages up in the "basic biography" section. Example:

"-Age:  16-19 (immortal; immune to aging at 20)"

Is this span of three years meant to represent their age-span in the story? I seem to recall you saying it would stretch across 3 years.
Also, can you explain the rest of that line? I've noticed all of the profile updates include a description similar if not identical to that for Arch-Actors.

Yes, that's a span of three years throughout the course of the story.  As for the stretch, that's far along in its epilogue.

Ahh yes, it depends on the character.  Luigians naturally stop aging physically at a certain point (the physical age of 20), and others often are given ages around 20 to maintain their youth.  It's all a matter of eternal youth.  Immortals are killable here in 2100 because the whole world consists of them.  It's a fire-vs.-fire situation.
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