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Author Topic: If you were a Hero (here or outside), who (or make one up), would u be?  (Read 50471 times)
Rad
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« Reply #795 on: June 10, 2009, 05:55:24 PM »

That's a very nice, comprehensive list you have there. It will really come in handy.

If I may make a suggestion, you might want to change the yellow to another color. Against the white it's a bit hard to make out.
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dcmjlive
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« Reply #796 on: June 10, 2009, 08:34:11 PM »

Nice comprehensive list Juan. I appreciate the hardwork it took to compile it all.

But one thing though, Tanglaw can be considered an Angel because he is the spirit of light incarnated while Kinang can also be considered a Priestess because she holds the secrets and tools to enhance the power of Tanglaw and of light.
« Last Edit: June 11, 2009, 11:58:40 PM by dcmjlive » Logged


History was never this good
Biggoron
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« Reply #797 on: June 11, 2009, 08:11:28 AM »

-Ogres:  Giant-like humans with hulking features
-Derek Montez
-Goryan
Ha. Sweeeeeet.
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Rad
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« Reply #798 on: June 11, 2009, 01:10:51 PM »

Nice comprehensive list Juan. I appreciate the hardwork it took to compile it all.

I just counted and there's 139 characters currently listed.

Heaven only knows how Juan manages them.
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Karoku (2100)©
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« Reply #799 on: June 11, 2009, 02:43:42 PM »

I just counted and there's 139 characters currently listed.

Heaven only knows how Juan manages them.

Did you count the same names :B ?
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Rad
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« Reply #800 on: June 11, 2009, 08:24:09 PM »

Did you count the same names :B ?

...
...
Tongue

I had to look over the list 3 more times before I noticed the first repeat, haha.
Turns out there are currently 122 characters instead. Shocked
« Last Edit: June 11, 2009, 10:45:26 PM by AurorX » Logged
Rad
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« Reply #801 on: June 19, 2009, 10:21:57 AM »

Charlie (TripleX/AurorX; Bobby)

-Name: Charles “Charlie” Johnson. (Royal name: Xavier Alastair)
-Social:  “Mystic Prince of the Morning Star”
-Professional:  Master of the Mystic Arts, and princely heir in the Azavonain order. Is quick footed and sharp-minded, battles with magic and mystic formulations, and is skilled in hand-to-hand staff combat. He can be pretty fancy with his element empowered staff.
-Combat: Elemental magic and staff arts. Summons creative elemental and magical attacks, and wields a staff with swift and skilled hand-to-hand lethality. He backs his attacks with optical force and infuses many of his attacks with laser blasts from his staff.
-Personality:  Kind, happy, fun-loving, befriending, and large-hearted, all with a serious streak. Not outgoing, but loves to be out there. Quick to laugh, quick to understand.  Loves people and hates evil. He’s serene in spirit, but with a streak of teenage vigor.
He looks upon life with a depth and appreciation not commonly found in others his age. He’s a boy of both passion and self-control, of energy and serenity.
He views life in black and white, and with various shades of grey. He’s a believer in absolutes, and will fight for what he believes in.
-Position/side:  Good.
-Nationality:  American.
-True Origin:  American.
-Sex:  Male.
-Orientation:  Straight.
-Relationships:
  > Racial/national:
Of integral notability...
     -The Kingdom of Azavon: A mysterious, magical, and powerful kingdom of ancient times. Its dominion is currently minimized but its power is great and its future is large. The capital is found on a glorious island hovering over the Pacific Ocean, known as Valmeera.
     -The (sacred) Bloodline: The acceptable and ancient blood lineage in the vein of the High Rulers (the firstborn have the title to the throne).
     -The Renewed Bloodline: The renewed body of royal and priestly heirs within the past 50 years. There are 24 members. 
     -The Farraen race: An ancient noble race and culture of human-like people who were created by and are loyal to the present ruler of Azavon.
     -The Drocons: The predominant force of evil and scourge of the earth. Those of the Bloodline were orphaned by them, and threatened with certain doom before being legally grafted out of Drocon authority.
  > Individual: Of integral notibility...
     -Alexander Owens: A close friend and Chapter in the Bloodline. Together with Charlie, they are the only Chapters within the bloodline, and consequently surpass them all in power.
     -Fiona: A female aviator friend in the Bloodline. Her ancestry socially intermingles with that of the Farraen race, hence her commemorative Farraen-inspired name.
     -Roshan: An adult member of the Bloodline who looked after Charlie after his inclusion into the Bloodline, and taught him of the Azavonian mystic ways. He's reported missing. 
     -Alazar of Azavon: High King of the Azavonian Kingdom and mystic bloodline.
     -The Seven Seers: Seven mysterious ancient beings of flame dressed in white, administrators and eyes of Alazar, and an aid and guide to those of the Bloodline.
     -King Uinseann Aodhfionn (“win-shan ay-fin”): Longtime Farraen ruler of the Farraen people, their land, and their ruling city, Siseria.
     -Queen Siobhan Caoilfhionn (“shiv-awn kee-lin”): Ruling wife of the Farraen king, of noble lineage and high regard of the people.
     -Eibhlín Céibhfhionn (“evleen cave-un”): A central Farraen noble woman of Siseria, a foreseer, healer, and wielder of Radiance.
     -Daràgus: Dark exiled Farraen witch-lord, archenemy of Alazar and the Bloodline.
-Avatar:  Microscopium (The Microscope); he’s a scrutinizer, and a knower of deep and uncommon things. He also uses his optic control to shoot lasers from the ends of his staff.
-Weapon: A golden scepter-staff. This staff is elegant and regal in design, bearing the letter X, encased in a circular structure which is open on the top and not much larger than the letter itself. This circular protrusion can be duplicated on the other end of the staff with the press of a button near the middle. Similarly, the protrusions can be brought closer to the pole for more melee related battle.
From the ends of the staff laser blasts are shot, often infused with elemental energy. The circular protrusions on the end imitate dimensional optical lenses.
-Species:  Azavonian; Priest/Mage.
-Favorite Food:  Italian food, pancakes, breads, chocolate, and fruit.
-Favorite Hobby:  Meditation, reading, drawing, surfing, hanging out with friends, and having a good time. Enjoys woodcraft, especially the making of intricate boxes. 
When alone amongst nature he can often be heard raising his voice in quiet song, songs of Azavonian glory and hope.
-Dislikes: Annoying distractions, a lack of quiet time, large social gatherings (more like loves/hates), evil, harm to those who are innocent, offensive language, and rash or merciless judgmentality.
-Likes: Nature (the trees, the grass, the air, the skies, the water, etc), Good (as opposed to evil), mysteries, private time, people, friends, languages, puzzles/brainteasers, jewelry and jewelry making, and pure matters of the heart.
-Priorities: His service to Azavon, his friendships (and relationships in general), and the bettering of himself. He takes friendships seriously as he sees them for the treasures they really are, of which are so often taken for granted.
-Goal: To fight for the coming of the Kingdom and support and aid Alexander.
-Destined Battle:  N/A
-Age: late 16.
-Powers:
   -Natural: Cosmic scoping – incredible vision, laser-backed blasts, visionary distortion, and borderline illusion-control. Can create observational real-time manifestations of nearby places, similar to holographic visions. He does this via optic scoping.
   -Endowed: Control of the 9 elements, Earth, Wood, Light, Wind, Water, Lightning, Fire, Darkness, and Metal. (In that preferred order.)
   -Gifted: Song authority; Foresight
-Stats:
  -Knowledge: 9/10
  -Power: 4/5
  -Energy: Prime
  -Stamina: 4/5
  -Charisma: Prime
  -Dexterity: Prime
  -Speed: 4/5
  -Reaction: 4/5
  -Resistance: 4/5
  -Timing: 4/5
  -Reflexes: 3/5
  -Emotional Reactions/aftermath: 4/5
-Appearance:
  -Hair: Brown in color, and given a wavy/semi-curly shag. (like this)
  -Eyes: Cosmic blue.
  -Height: 5’10”; almost 6’0” with shoes and hair.
  -Weight: Average; somewhere between 150 lb and 160 lb.
  -Build: Lean and sturdy.
  -Shoe: Size 12.
  -Skin color/tone: White with a healthy sun-enhanced hue.
  -Markings: A small circular seal on his chest encasing a sacred Valmeerian symbol.
  -Clothing: (1) Boot-cut jeans, short-sleeved shirt--typical American; (2) a regal purple mage robe with matching attire.
  -Armor: Gold armor on his chest and minimally elsewhere, and a mostly hidden Farraen wreath-like artifact of foresight.
  -Accessories: A short silver necklace with a circular silver pendant much like a coin.
« Last Edit: July 09, 2009, 08:36:58 PM by AurorX » Logged
The-Forgotten-One
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« Reply #802 on: June 19, 2009, 11:07:58 AM »

DANG!  That's long Bobby!
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THANK YOU NOAH!  YOUR AWESOME!
Rad
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« Reply #803 on: June 19, 2009, 02:16:45 PM »

DANG!  That's long Bobby!

I've been busy! Grin

Up next are the topical updates. Let the fun begin.
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Karoku (2100)©
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« Reply #804 on: June 21, 2009, 09:51:58 AM »

"It has been suggested in an article by Roma Chatterji that the hero or more generally protagonist is first and foremost a symbolic representation of the person who is experiencing the story while reading, listening or watching; thus the relevance of the hero to the individual relies a great deal on how much similarity there is between the two. The idea of "identifying" with the hero takes on a very real meaning, in that the hero/protagonist becomes our only key to becoming part of the story rather than remaining merely an observer. If the hero is one with which the observer can't identify very well, the story can seem inaccessible, distant or even insincere. Conversely, insomuch as the reader or viewer relates to and is therefore capable of becoming the hero, they can feel pangs of remorse at the hero's defeats, and relish in his or her triumphs.

The most compelling reason for the hero-as-self interpretation of stories and myths is the human inability to view the world from any perspective but a personal one. The almost universal notion of the hero or protagonist and its resulting hero identification allows us to experience stories in the only way we know how: as ourselves.

One potential drawback of the necessity of hero identification means that a hero is often more a combination of symbols than a representation of an actual person. In order to appeal to a wide range of individuals, the author often relegates the hero to a "type" of person which everyone already is or wishes themselves to be: a "good" person; a "brave" person; a "self-sacrificing" person. The most problematic result of this sort of design is the creation of a character so universal that we can all identify with somewhat, but none can identify with completely. In regard to the observer's personal interaction with the story, it can give the feeling of being "mostly involved," but never entirely."


^ Quote from Wikipedia on the basis of "Heroism."  Let's be clear for anyone who's submitted a character in 2100, or is writing their own story, this is basically a recap on what Bobby and David have once mentioned prior to the connections between the reader and the protagonist(s).  Keep note that whatever hero/anti-hero you have in your stories or have in here should have a significant impact on the reader(s) through whatever struggles, moments, emotions, or relations he/she faces.  Otherwise, "BAH!  I'M A BADASS!!!  NOM NOM NOM WIN!" feeds the cliche monster.

Remember, this is just a reminder to those last-minute people making a character for 2100 or feel like they need to put more humanity and depth in a character.  Sometimes, "bad-ass" just isn't appealing if there is nothing to relate to.  That's why my character is a tragic, schizophrenic, ignorant, closet-romantic, bounty-hunting, anti-hero Cheesy

Anyone can be a bad-ass.  Humanity within mentality is the deepest connection a reader and a hero/heroin can have.
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Karoku (2100)©
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« Reply #805 on: June 21, 2009, 08:19:11 PM »

Bobby, pump your post-gun and get ready to aim and FIRE:



^ Zohar (Ephah; Ashlee) - "Semi-Crossover Character"

-Social:  "The Lioness of the Flame"
-Professional:  A young and bright (easily neglects it) traveler who's full on wonder and discovery. She is a very young "Knight", still being considered a child (Knights aren't considered full "adults," even if they have kids until about a 120 years).  She gains power through knowledge and is at most days eager to learn.  Math is not her strong point so she fails badly at it, but everything else is her gain.  She looks, feels, and acts human and thus is often called human.  Despite her proud acclaim, she's beyond that of a human, and will burn whoever opposes her.  Like all Knights, her stamina is far beyond than that of most beings
-Combat:  Taekwan-Do and Zweihander (the style/swords Knights use), as well as a mixed martial arts style developed by the Knights in her realm
-Personality:  Zohar is a charming young female.  Like the element, Fire, she is well associated with.  She can be "bossy" as well as demanding upon things.  Her temperament gets the better of her some days, but those moments rarely happen, in which creates frustration upon things.  Normally, on a good mood she is almost opened up (to close friends), and at times can be oddly random at statements.  She seeks peace between allies and despite what she was "bred" for, does not like to fight at all but rather come to an agreement; a pacifist at heart, but will fight if forced to.  When angered or annoyed, she gets demanding upon things and can be very short tempered with people and will snap at those that do not heed her warning.  She tries, even in her darkest mood, to keep a happy atmosphere around her, despite it seeming almost impossible.  When she is overly angered, she will cry.  She doesn't vow revenge, even though it seems right for she knows well of what happens.  Justification, however, is essential with the help from Desolation if needed.  But like all Knights, not even she can escape her fate. Once a war machine, always a war machine, no matter how tame or trained they are.  Knights, if fighting for too long go into a mode in which all they see is just blood-lust and thus become violent themselves.  Somewhat spared from the fate of a soul-eater, she becomes an animal during a long fight.  Merciless until either she or the target is destroyed
-Position/side:  An Anti-hero OverLordess.  At times, she's benevolent, and at others, merciless
-Nationality:  American (Utah)
-True Origin:  Europe, Scotland (Sidonius in her realm)
-Sex:  Female
-Orientation:  Straight
-Relationships:  Always tries to befriend individuals to lessen her violent nature
   -Karoku Hasu:  Her dearest, closest, and most trusted friend.  She soon develops a secret crush on him and becomes empowered by his influence/determination.
   -Senichi Tanaka:  One of her few acquaintances introduced by Karoku.
   -Tomo Nakamura:  A younger brother to her.
   -Desolation:  Her trusted sword and her "Paradox."
-Avatar:  Leo (The Lion)
-Weapon:  "Desolation" = An ever-powerful, shape-shifting entity/weapon.  Desolation is her personal protector and commonly appears in its human form, in its captain's uniform, behaving much like a servant who speaks its mind upon things.  Desolation is also something not to be toyed with. Its power level is undefined, but a threat to reality.  It deliberately "weakens" itself from world-to-world, depending on the situation.  With her gadgets and gear, she is also into medical advancements and tech advancements to further benefit her safety if she were ever separated from Desolation
-Species:  Knight (a Clan-class of Super humans)
-Favorite food:  Mac & cheese and chicken nuggets
-Favorite Hobby:  She has a fancy for drawing and writing.  A poet, in some cases.  She also enjoys learning new and interesting things that catch her attention.  Zohar likes to explore the world around her and takes great value in what it has to offer.  Long hiking trails are fun, as long as she has plenty of water. She also likes to hang out with those close to her, mainly friends. During her free-time, she likes to get spacey and day-dream.  Somewhat skilled with her hands, she can do almost anything "artsy"
-Dislikes:  She doesn't like deep water.  It freaks her out.  It's not that she's not a strong swimmer, she can, but if the water is too deep for her to touch, she starts to panic.  She greatly dislikes heights as well.  She can handle them as long as she doesn't have to look down.  Oddly enough, while spiders and snakes don't terrify her, Mannequins do
-Goal:  To get home and make it out alive as well as to make new friends in the process.  Soon develops the urge to stay after meeting Karoku
-Destined Battle:  Clan Master Ephah
-Age: 15
-Powers: An Elementalism (all elements known; ruling elements are darkness, fire and air): 
 
  • Telekinesis
  • Ability to manipulate/control other abilities (except for a set few)
  • Shape-shifting
  • Can manipulate shadows
  • Controls her Guardian, Desolation

-Basic Knight abilities:
 
  • Super speed and agility
  • Super strength
  • Enhanced Senses specific for a situation
  • Her blood is very acidic as well as a toxin to non-Knight races
-Stats:
  -Knowledge:  (4/5)
  -Power:  (Prime)
  -Energy:  (3/5)
  -Stamina:  (2/1)
  -Charisma:  (3/5)
  -Speed:  (4/5)
  -Dexterity:  (3/5)
  -Reaction:  (2/5)
  -Resistance:  (4/5)
  -Timing:  (2/5)
  -Reflexes:  (4/5)
  -Emotional Reactions/aftermath:  (2/5)
^77%



^ ZenXaku (Jennifer)

-Social:  "The Half-Winged Hybrid"
-Professional:  ZenXaku is the result of the very first Vampire/Werewolf mix-breed to set foot on Earth.  She is also one of the first half-winged individuals with only one wing, sporting an angelic wing whenever she loses her demonic one.  In America, she's a happy-go-lucky blood-sucker who feeds on the blood of most humans and occassionally brings up sexual humor.  In Japan, however, despite her lessen activity in blood-sucking, her sexual nature does not change.  She is one of Senichi's favorite friends
-Combat:  Fast and agile.  Very skinny and able to move swiftly away from most traps.  Her style consists of crossing certain parts of her body together, like a pair of scissors
-Personality:  Perverted and foolish; loves to mess around with people and boasts a mischievious behavior in the process
-Position/side:  Neutral (though good later on)
-Nationality:  American (Japan later on)
-True Origin:  America
-Sex:  Female
-Orientation:  Bisexual
-Relationships:
   -Senichi:  One of her "Scissor Buddies" and male best friend.
   -Cindy:  Her best friend and her "Scissor Buddy."
-Avatar:  None
-Weapon:  "Pyro Circle & Tundra" = Her pair of trusted elemental rings that harness the elements Fire and Ice.  Both rings harness the Vampric symbol in their centers, glowing whenever she uses them.  On the battle-field, she often uses them as parts of a scissor, placing eachone next to eachother in order to maximize the signifance of the weather
-Species:  Angelic/Demonic; Vampire/Werewolf hybrid
-Favorite Food:  Blood and literally, "excitement"
-Favorite Hobby:  Her perverted fantasies and the gathering of allies.  Doesn't look like the type, but finds most things enjoyable
-Dislikes:  Religion and meat
-Goal:  Hasn't decided where her path will lead her, but plans to live for eternity
-Destined Battle:  Unknown
-Age:  17
-Powers:  Able to turn into a Werewolf at moonlight and even stronger when the mood is red.  She's also in control of Fire and Ice respectively, allowing her to mess around with the weather and alter clouded skies to further reveal the moon's light and presence.  She can also replace her demonic/angelic wing respectively after each loss, much similar to lizards who regenerate their tails
-Stats:
  -Knowledge:  (3/5)
  -Power:  (9/10)
  -Energy:  (9/10)
  -Stamina:  (3/5)
  -Charisma:  (Prime)
  -Dexterity:  (9/10)
  -Speed:  (3/5)
  -Reaction:  (Prime)
  -Resistance:  (3/5)
  -Timing:  (7/10)
  -Reflexes:  (Prime)
  -Emotional Reactions/aftermath:  (1/5)
^75%



^ Alexander Owens (SwimGuy; Jacob)

-Social:  “Mystic Prince of Destiny”
-Professional:  Initially, he’s a college student specializing in culinary arts.  Later on, after being saved from Droconian fury, he’s endowed with significant regal standing (that of a mystical prince) and is given the royal mission of instigating the initiation of a grand kingdom and new territorial continent, from which will flow wealth, technology, and cross-continental prosperity. Doing so involves breaking the Droconian stranglehold on the earth, and fighting for the advancement and fulfillment of Azavon
-Combat:  Swift and keen, implementing of priestly magic and elemental control
-Personality:  Fun-loving, funny, nice, semi-talkative with a quiet streak, and impulsive. He doesn’t often think things through—for better or worse. He’s a good friend.  He’s not a person of “virtue”, per se—although that eventually changes a bit
-Position/side:  Good
-Nationality:  American
-True Origin:  American
-Sex:  Male
-Orientation:  Straight
-Relationships:
  > Racial/national: Of integral notability...
     -The Kingdom of Azavon:  A mysterious, magical, and powerful kingdom of ancient times. The few High Rulers of lore had the standings of great mystical and nigh divine power, and blessed the land and people of their territory greatly.
     -The Bloodline:  The acceptable blood lineage in the vein of the High Rulers (the firstborn have the title to the throne). Those of the present Bloodline (aside from the High Ruler) are mystically and legally grafted into the Bloodline, becoming priestly princes and princesses of high and entitled standing. Twenty-four are chosen from among the world for this.
     -The Farraen race:  An ancient noble race and culture of human-like people created by the present ruler of Azavon. While not obligated to, they have sworn themselves into the service of the Kingdom and Bloodline, being forever grateful for the deeds of the High Ruler. They are lovers of nature, and are fond of the arts and of the stars. Also, they are wielders of "Radiance", a spiritual and elemental essence.
     -The Drocons:  The predominant force of evil and scourge of the earth. Those of the Bloodline were orphaned by them, and threatened with certain doom before being legally grafted out of Drocon authority.
  > Individual: Of integral notibility...
     - Charlie Johnson:  A close friend and Chapter in the Bloodline. While younger in age, he is Alexander's senior in the Bloodline and mystic ways.
     - Fiona:  A female aviator friend in the Bloodline. Her ancestry socially intermingles with that of the Farraen race, hence her commemorative Farraen-inspired name.
     - Alazar of Azavon:  High King of the Azavonian Kingdom and mystic bloodline. He is the prophesied epitome of the ancient Kings, and permanent High Ruler of the Azavonian Kingdom.
     - The Seven Seers:  Seven mysterious ancient beings of flame dressed in white, administrators and eyes of Alazar, and an aid and guide to those of the Bloodline.
     - King Uinseann Aodhfionn (“win-shan ay-fin”):  Longtime Farraen ruler of the Farraen people, their land, and their ruling city, Siseria. He is much beloved, and is both knowledgeable and brave in battle. He is the son of the king who held strong during the Dark Shadow. He is very loyal to Alazar and to the good of his people.
     - Queen Siobhan Caoilfhionn (“shiv-awn kee-lin”):  Ruling wife of the Farraen king, of noble lineage and high regard of the people.
     - Eibhlín Céibhfhionn (“evleen cave-un”) : A central Farraen noble woman of Siseria, a foreseer, healer, and wielder of Radiance. The fabric of time is interwoven in her perceptions, and accessed by her mystic will. She is the cousin once-removed of Caoilfhionn, but not a royal heir.
     - Daràgus:  Dark exiled Farraen witch-lord, archenemy of Alazar and the Bloodline. He once tried to enslave the Farraen people and plunge them into subservient darkness.
-Avatar:  Triangulum Australe (The Southern Triangle)
-Weapon:  A golden scepter-staff. This staff harnesses his elemental powers, and exudes his natural power.  It's elegant in design, and bears a regal appearance. Streaks of elemental energy can follow at both ends of the scepter.  On the top it bears his Chapter symbol, an elaborate golden triangle, which is encased in the Greek letter Omega
-Species:  Azavonian; Priest/Mage
-Favorite Food:  Shrimp, and vanilla deserts
-Favorite Hobby:  Hanging out with friends, swimming, waterskiing, carpentry, and basically having a good time
-Dislikes:  Anime, manga, bugs, and clowns
-Goal:  To bring about unity and peace in the terror-crazed world, destroy the Drocons, and bring about the creation of the new continent-island and nation of which he’ll have his own division of regal rule
-Destined Battle:  Fince Recleuora
-Age:  Late 18
-Powers:  They play on the concepts of “reference points”, and triangulation:
   -Natural:  Control over Total Relativity. By implication, the location, speed, and force of physical objects, as well as minimal time control.
   -Endowed:  Control of the 9 elements— water, lightning, light, wind, fire, metal, darkness, earth, and wood. (in that preferred order)
He’s incredibly fast because of his Chapter power, and his enemies have a heck of a time battling because the cosmic laws of physics are against them.
   -Gifted:  Control of Radiance; Healing.
-Stats:
  -Knowledge:  (7/10)
  -Power:  (Prime)
  -Energy:  (Prime)
  -Stamina:  (7/10)
  -Charisma:  (Prime)
  -Dexterity:  (Prime)
  -Speed:  (Prime)
  -Reaction:  (3/5)
  -Resistance:  (3/5)
  -Timing:  (3/5)
  -Reflexes:  (3/5)
  -Emotional Reactions/aftermath:  (2/5)
^77%



^ Angel Riley (Blackfire; Bryan)

-Social:  "The Treasure Hunter"
-Professional:  A traveler who travels long and far in search of jewels and gemstones out of mere interest and value.  Some claim he does it to increase the durability of his wings
-Combat:  Long range. In his profession, he has learned to use the power of dynamites and other explosives.  Commonly uses bombs and grenades and such to break down doors and walls.  When in flight, can drop these from the sky.  Close Ranged:  Uses self to ram into enemies. having wings made of Diamond that snap whatever they come in contact with
-Personality:  Knowledge of many modern languages and a generally kind demeanour combine to give him a generally charismatic personality and an ability to communicate with whoever he comes to pass
-Position/Side:  Good
-Nationality:  Russian
-True Origin:  Cannes, France (Traveled to the coldest parts of Russia in search of gemstones and riches. Eventually settled down in Moscow)
-Sex:  Male
-Orientation:  Gay
-Relationships:  Rebecca Lavigne, Sister (Deceased)
-Avatar:  Octans (The Octant)
-Weapon:  Variety of man-made weapons including missiles, grenades/launchers, drop bombs, etc.  He can also use himself as a weapon, flying into objects at high-speed.  Generally a final attack when out of ammo, as this, due to low stamina, often weakens him extremely
-Species:  Angelic Human (Angel)
-Favorite Food:  Vodka and Fried Chicken.
-Favorite Hobby:  Building things.  Anything from toys to wooden chariots to semi-automatic machine guns
-Dislikes:  Water (High Powered explosives lose their power in water)
-Goal:  Using the powers of this one diamond, to be able to strip the world of its valuable treasures by creating more powerful arms and armours for himself to soon develop stronger tools to take what he wants by force
-Destined Battle:  Seisouken
-Age:  20
-Powers: The "Machine Angel Diamond" gives him his powers.  As such, when holding the Diamond, is given a metallic coating which increases Defense and allows him to fly using Metallic Wings.  Usage of projectiles such as bombs and grenades define an arsenal of long ranged weaponry and land mines, missiles, etc.  Not oriented for close-combat; manouvering other than physically ramming enemies using himself as a projectile; more of a last resort.  Inability to control trajectory often causes this ability more harm than good, by way of recoil damage. In this form, the Wings often cause damage as well, slicing objects that collide with them
-Stats:
  -Knowledge: (9/10) .
  -Power: (4/5).
  -Energy. (3/5).
  -Stamina (2/5).
  -Dexterity (2/5)
  -Charisma (3/5)
  -Speed (Prime)
  -Reaction (Prime)
  -Resistance (Prime)
  -Timing (4/5)
  -Reflexes (3/5)
  -Emotional Reaction (3/10)
^70%



^ Megumi Niiro (Original)

-Social:  "The Red Blessing" & "The Crimson Vampire"
-Professional:  Musician, Tarot Card Teller, and a Street Performer
Combat:  A specific style taught by her father and mother with the use of her beloved Violin
Personality:  A very talented young red-head who is never forgotten because her beauty leaves a mark on people that they can't just throw away.  A very courageous young girl who isn't afraid of proving someone wrong; very sweet, especially to younger children.  Strong inner-will to keep going when things are tough, and very sensitive when it comes to her brother
-Position/side:  Good
Nationality:  Japanese
True Origin:  Japan
Sex:  Female
Orientation:  Straight
Relationships:
   -Senichi:  Older brother by a year who she misses dearly, sought out into the world to look for him.
   -Tomo:  Younger brother that was only mentioned to her by her mother Valice and father Scales.
   -Valice:  Mother.
   -Scales:  Father.
   -Ketsueki:  Considered a half-brother.  She substituted Senichi with him but wasn't enough for her to stop thinking about him.  Ketsueki looks after her though, and she still appreciates it.
-Avatar:  Apus (The Bird of Paradise)
-Weapon:  "Vaiorin Niiro" (Red violin) = Given to her by Valice, and taught by Scales.  She mastered every song on the violin and made some masterpieces herself, as well as learned to defend herself with her music. Her violin has a mix of magic within it to let her play melodies that cause status ailments to some enemies, as well as hurt them of course.
-Species:  Human/Vampire
-Favorite Food:  Seafood, garlic (Valice always gave her little bits of it so she'll be immune), vegetables as well, chicken, and Senichi's blood in particular (when they were younger, she remembers biting Senichi's arm for comfort at times and he would let her drink, making her favor his blood)
-Favorite Hobby:  Tricking people, doing card tricks, drinking Senichi's blood, and playing beautiful melodies on her violin
-Dislikes:  Being separated from Senichi, being told to do the wrong thing, people who step on others, and those who hurt Senichi
-Goal:  To reunite with Senichi and help him with every obstacle tossed at him
Destined Battle:  Vuxan
Age:  17
Powers:  Her Vampire powers are like any other, but her strongest suit is magic.  With her violin, she could steal the lifeforce of enemies. Enemies would faint from her magical song of "Blood Loss" which does exactly what it implies. She also only has one wing, a crimson one, which she pulls out when she's in dire need, and combos her physical attacks with it
-Stats:
  -Knowledge: (9/10)
  -Power: (9/10)
  -Energy: (Prime)
  -Stamina: (4/5)
  -Charisma: (Prime)
  -Dexterity: (9/10)
  -Speed: (Prime)
  -Reaction: (2/5)
  -Resistance: (2/5)
  -Timing: (9/10)
  -Reflexes: (4/5)
  -Emotional Reactions/aftermath: (3/5)
^80%



^ Olbap Nandofer (Pablo)

-Social:  "The Elven Reject"
-Professional:  Nandofer is a young Elven student of one of Greenland's many schools who seeks to perfect the way of the bow & arrow.  Before departure in Greenland, his family once lived in Uruguay in South America.  Why they left him in Greenland is unknown to this day.  The Greenland populace consist of Werewolves and Dwarfs, making Nandofer one of the very few Elfs.  Because of his rebellion towards the goverment of Greenland, he is dubbed the "Elven Reject"
-Combat:  Bow & Arrow.  He's also known for shooting multiple arrows at once
-Personality:  Undeniably sluggish and par with most clueless fighters, such as Giino.  Unlike all of them however, he's actually very intelligent.  Despite his dumb personality, his IQ exceeds average/smart.  He is the Valid Victorian of his school
-Position/side:  Neutral
-Nationality:  Greenland
-True Origin:  Uruguay
-Sex:  Male
-Orientation:  Straight
-Relationships:
   -Senichi:  Finds him inevitably worthy for a friendly hunt.  On their free-time however, both normally play chess in a contest of best strategist.
   -Jiro:  Another hunting partner.  Usually tests his accuracy against his speed to best improve his sharp eye.
-Avatar:  Piscis Austrinus (The Southern Fish)
-Weapon:  His arsenal only consists of one bow and many arrows.  Because his arrows can pierce through objects, he can reuse them after battle
-Species:  Elf
-Favorite food:  Sushi and other fish
-Favorite Hobby:  Playing his harmonica and fooling around
-Dislikes:  Outsiders and other Politically-obsessed figures
-Goal:  Find his long-lost brother
-Destined Battle:  Azacon
-Age:  21
-Powers:  Super speed in accuracy and an excellent healer.  He also has the ability to last longer in the battle-field, making him difficult to kill.  He's also very formidable when it comes to close-combat, using two of his arrows as Ulak sticks
-Stats:
  -Knowledge:  (9/10)
  -Power:  (7/10)
  -Energy:  (7/10)
  -Stamina:  (7/10)
  -Charisma:  (7/10)
  -Speed:  (4/5)
  -Dexterity:  (Prime)
  -Reaction:  (7/10)
  -Resistance:  (Prime)
  -Timing:  (7/10)
  -Reflexes:  (4/5)
  -Emotional Reactions/aftermath:  (1/2)
^77%
« Last Edit: June 26, 2009, 11:16:06 AM by Karoku (2100)© » Logged

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« Reply #806 on: June 21, 2009, 09:53:09 PM »

A good Wikipedia quote there. I'll be sure to do my best in including some relatable details for my character.

Bobby, pump your post-gun and get ready to aim and FIRE:

Posted! I added them to the existing last post to make it an even 15 characters like the others.

An awesome batch of new characters. Zohar is one of my favorites, I think. There are several others I really like too.

Speaking of which, would you mind if I updated Alexanders info in the Master List when I finalize more information? (He looks sweet by the way Cheesy)
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« Reply #807 on: June 22, 2009, 09:33:53 AM »

Speaking of which, would you mind if I updated Alexanders info in the Master List when I finalize more information? (He looks sweet by the way Cheesy)

Of course.  Update him at will.
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« Reply #808 on: June 24, 2009, 08:38:51 PM »



^ Abitha Vacuirre (Original; first came to mind when I was 8-years-old)

-Social:  "The Golden Vampire"
-Professional:  Abitha is the clan glory of the Vacuirre family, and heir to the throne of the clan itself.  She is considered an achievement by many Jackets elsewhere.  Abitha is a bee-apparition, in other words, a "Jacket."  They are known for their obsession for aristocrat clothing as well as her fondness for top hats and passing on the New England-look.  She and her race are mostly covered in fur.  The chest, abdomen, crotch, and back area are the only parts of their bodies absent of fur, including their hands, feet, and face.  Like most Jackets, she strives on honey and absorbs the nectar out of plants.  Because the entire Jacket race began to wipe out forests for their benefits, critical action was taken, and most were eliminated prior to the events between Rodney's death, and the invasion.  Abitha, on the other hand, is one of the calmer, less aggressive Jackets, and spends her life living through joyous entertainment
-Combat:  Her style is original, though clumsy since she wags her stinger a lot; she uses her stinger as a long blade and a shuffles large enemies by somersaulting in mid-air.  She is also noted for her powerful legs and the way she's able to vibrate through objects
-Personality:  Rather curious and always yearning for a piece of the action.  She enjoys the night-life rather than the day, and claims that it's "too boring."  With others, she can be sociable, but if that person is easily cocky and overconfident, she often pays no attention or whacks them with her stinger as of means to tell them "I don't like you."  When she does acknowledge someone, she places her hand on their shoulder and vibrates as a sign of affection/acceptance
-Position/side:  Neutral (more of a protagonistic anti-hero; she may get involved with other villains to further her benefits, but will stop if it means the lives of innocent people)
-Nationality:  United Kingdom
-True Origin:  Great Britain & France
-Sex:  Female
-Orientation:  Straight
-Relationships: 
   -Karoku:  Knows his reputation by rumors and refers to him as the "neighbor to the Jacket Hive", mainly because of his connection with Olivia. She has a thing for flyers, and occasionally challenges him in aerial combat.  Back in their childhood days, she would visit Novas' field and occasionally play with him.
   -Jiro:  Sees him as a rival for speed, being unmatched in air and all.
   -Angel:  Hunts her down mainly because of her rebellious ways.  She often mocks him for trying so hard to bring her to justice.
-Avatar:  Auriga (The Charioteer)
-Weapon:  "Éternelle Sonder" & "Silencieux Résonnant" (Everlasting Drill & Silent Resonator) is Abitha's stinger and her beloved tuning fork.  Unlike normal bees, she has a large stinger protruding from the end of her spine like a tail, looking like it was a part of her clothing.  Because she's fuzzy, the only clothing she wears is a sleeveless skimpy shirt, which is unnoticeable due to the fur she has giving her the suited look.  In reality, she has 3 stingers.  Two lay by the sides, imitating the back side of a tuxedo.  Whenever she drills through a victim, she stabs and kills them then sits on them mockingly.  When she uses her tuning fork, however, she can increase the waves emitted by her stinger, so that both act as resonators.  In which case, she can cause earth-shattering quakes to have even more of an advantage over surface-dwellers, and because of her ability to manipulate lightning and metal, she can make sonic booms loud enough to shatter time/space in an area all at once, just enough to create a quantum rift.  She is notorious for her reality-shattering power
-Species:  Jacket (bee apparitions)
-Favorite food:  Honey (favorably daisies), and milk
-Favorite Hobby:  Flying and partying in the night time.  She also has an unusual obsession for acoustic resonators, mainly tuning forks
-Dislikes:  Weed and other Jackets
-Goal:  To absorb Olivia's power and take her place in order to have all the greenery in the world to herself, as well as target Shikki whenever she feels she's ready
-Destined Battle:  Olivia & Jiro (separately)
-Age:  17
-Powers:  Advanced lightning and control over metal.  She's able to gain armor from nearby metal and vibrate onto the surface to create earthquakes with her stinger.  Whenever she's in the air, she relies on the clouds, making them flash at will, thus allowing her to surf in and out in successive kills.  She would thereby rocket into her enemy with her stinger out first and stab them to death.  When she does this, she tunes their soul out and often absorbs it for her benefit
-Stats:
  -Knowledge:  (4/5)
  -Power:  (9/10)
  -Energy:  (3/5)
  -Stamina:  (3/5)
  -Charisma:  (5/4)
  -Speed:  (5/4)
  -Dexterity:  (Prime)
  -Reaction:  (4/5)
  -Resistance:  (4/5)
  -Timing:  (9/10)
  -Reflexes:  (Prime)
  -Emotional Reactions/aftermath:  (3/5)
^88%
« Last Edit: June 25, 2009, 10:31:19 AM by Karoku (2100)© » Logged

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« Reply #809 on: June 24, 2009, 09:35:32 PM »

When you said you were making an original character, you really did mean original.
I like her--she's very unique, has a creative background, and on top of that, she's quite stylish.
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